High Level Overview
PokerStars sought to launch iOS and Android apps in key markets, and as part of a four man team we released the first mobile poker games on the AppStore.
Strategy
We created a strategy for developing the first poker apps to hit the market, including setting our goals, defining success, ensuring synchronicity with business objectives and post-launch.
End-to-End Development
We managed the entire process from conceptualisation through to launch and monitoring. We worked as a tight-knit, segregated agile squad, and created the apps in under ten months.
Internal Comms
From stakeholder management to operations training, I reported on weekly progress and ensured Web Teams and the Support Department were poised and ready for the launch of the apps.
Review and Maintain
Post-launch I maintained a laser-sharp focus on feedback and bug reports coming in from the operations departments and poker forums and social media, and prioritised this.
Feature Parity
We ensured that all the play related features were fully consistent with desktop.
Multi-Tables
Users were able to play up to four tables on mobile and five tables on tablet.
Full Lobby
All the same games and tables available on desktop were also available in the app.
All Game Formats
Tournaments, ring games, sit & go and ring games were all available to mobile users.
Sign-Up
New players could register and deposit using the mobile app.
Play Now
Only in the app, ‘Play Now’ automatically assigned the player to a suitable table.
Some more information…
The PokerStars apps were quickly becoming a business priority in a world shifting away from desktop and towards mobile.
What did launching the first real money poker apps entail?
A small, four man “SWAT” product team was assembled based out of the London PokerStars offices, with the mandate of bringing to market the first real money mobile apps for iOS and Android.
The goal was to develop a mobile counterpart to the PokerStars desktop client as a mobile app, before launching this in two regulated and segregated markets in Italy and then France, and then rolling this out to the UK, and eventually globally.
Following a soft launch, and a few minor bug fixes, the app rollout was a roaring success and laid the ground work for the state-of-the-art, industry leading mobile product PokerStars boasts today.
I joined the Mobile Team as a poker specialist, and quickly adapted to the fast paced, agile development process, working directly with the Head of Mobile, our designer, the Project Manager and the dedicated in-house development team based in Ukraine.
We created the product strategy for the apps, ensuring parity with the company’s overall vision, by setting short-term session and engagement goals reflective of what success for the business consisted of. We also created cross-business initiatives outlining where mobile apps would bring value to the customer, and the business, including reaching a more recreational demographic, increasing retention and increasing CRM reach by leveraging mobile hardware and network capabilities. More on how we made it and my responsibilities on the next tabs…